Global Using Statements In C#10
This post is part of a series on .NET 6 and C# 10 features. Use the following links to navigate …
This post is part of a series on .NET 6 and C# 10 features. Use the following links to navigate …
A friend recently asked if I could help build a very simple image manipulation console app. In short, he needed …
This post is part of a series on .NET 6 and C# 10 features. Use the following links to navigate …
True randomness has always been something I struggled to get my head around. Even how we might get closer to …
Sorry for the absolute word soup of a title on this post, but I wasn’t sure how else to describe …
This post is part of a series on .NET 6 and C# 10 features. Use the following links to navigate …
Cyclomatic complexity is a measure of how “complex” a piece of code is by counting the number of unique paths …
This post is part of a series on .NET 6 and C# 10 features. Use the following links to navigate …
The past few days I’ve been setting up a SonarQube server to do some static analysis of code. For the …
When it comes to developers talking about Entity Framework (and I’m including EF Core in this), I find there is …